Work.
Six systems, one product.
A focused look at how VibeFarm was shaped, from underlying product logic to shipped interface systems.
Flagship project
Designed & built end to end
VibeFarm
A structured prompt composition workspace where prompt work becomes reusable systems instead of disposable text.
Type
Product design and build
Role
Designer, architect, builder
Status
Shipped and live
VibeFarm turns prompt creation from a blank text box into a structured workspace. Users compose, refine, save, and reuse prompt systems across visual, video, writing, and systems workflows while the product keeps state, controls, and output organized.
I designed the product model, interaction patterns, AI-assisted workflows, and front-end architecture, then built the platform end to end. The sections below break that work into six transferable systems, each shown through a dedicated deep dive.

Capabilities
Proven in practice
01
Constraint architecture →
Rules, overrides, and guardrails that keep complex workflows controlled without making the interface feel technical.
02
State and persistence design →
Saved workspace states that turn temporary composition into durable product memory.
03
AI-assisted workflow design →
Rough text, screenshots, and fragments transformed into structured inputs.
04
Temporal interaction design →
Composition organized across scenes, duration, and change over time.
05
Workflow architecture →
A workspace that balances writing, refinement, controls, and output without collapsing into clutter.
06
Scalable product foundations →
Mode-specific state, recovery, sync, and library patterns built so the product can grow without becoming fragile.